Sort Cookie is a casual mobile puzzle game built around sorting and merging mechanics, with a strong emphasis on clarity, readability, and satisfying visual feedback.
I contributed to the project as a 3D Artist, being responsible for creating and implementing visual assets that supported both gameplay and overall player experience.
My main contributions included:
Modeling and optimizing 3D assets in Blender, focusing on clean topology and game-ready production
Creating stylized props and environments aligned with a cohesive visual direction
Assembling and dressing scenes in Unity, including layout, lighting, and composition
Ensuring strong visual readability to support gameplay mechanics and user interaction
Designing and implementing UI elements with a consistent and player-friendly approach
Producing promotional and store assets to enhance the game’s visual presentation
This project highlights my ability to deliver stylized, optimized, and production-ready assets, while maintaining a balance between artistic quality and real-time performance for mobile platforms.
Trailler Gameplay
Box Clossing animation